AI Insights · Timothy · October 2021
Top 5 Boxing Games in Austria Q3 2021: Performance Overview
Discover the performance trends of the top 5 boxing games in Austria during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 boxing games in Austria showcased varying performance trends across downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight experienced a significant increase in weekly revenue, peaking at approximately $490 in the last week of September. The game saw steady weekly downloads, with a small spike to 155 in mid-September. Meanwhile, weekly active users fluctuated, peaking at 572 in the week of September 13 before slightly declining to 507 by the end of the month.
Real Boxing 2 from Vivid Games S.A. showed impressive growth in weekly downloads, reaching a high of 2.1K at the end of August. Weekly revenue also saw a notable increase, peaking at $239 in the same week. Active users surged to 2.5K in late August, followed by a decline to 655 at the end of September.
Kongregate's Burrito Bison: Launcha Libre saw a consistent performance in weekly revenue, with a peak of $156 in late August. Weekly downloads remained stable, with minor fluctuations, and peaked at 80 in mid-August. Active users maintained a steady range, averaging around 600 throughout the quarter.
EA SPORTS™ UFC® recorded a peak in weekly revenue of $149 in early August, while weekly downloads saw a high of 222 in mid-July. Active users remained relatively stable, with a slight peak of 770 in mid-July before leveling off to 613 by the end of September.
Finally, WWE Mayhem showed a peak in weekly revenue at $98 in late August. Weekly downloads reached their highest at 122 in mid-July, while active users peaked at 284 in mid-July before gradually decreasing to 190 by the end of the quarter.
For more detailed insights on the performance of these games, visit Sensor Tower.